Victoria 2 - Pop Demand Mod Wiki
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*Revised military units (e.g., distinguishing professional regulars from colonial or mobilized reserve brigades) and military combat system, including terrain combat modifiers
 
*Revised military units (e.g., distinguishing professional regulars from colonial or mobilized reserve brigades) and military combat system, including terrain combat modifiers
 
*Revised [[Casus Belli]] system and infamy costs, promoting sensible AI use of wargoals and making it impractical to swallow large uncivilized countries in a single bite
 
*Revised [[Casus Belli]] system and infamy costs, promoting sensible AI use of wargoals and making it impractical to swallow large uncivilized countries in a single bite
*[[Great Wars]] & [[Infamy Wars]], increasing the scope of late game wars
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*[[Great Wars]] & Infamy Wars, increasing the scope of late game wars
 
*New [[Countries#Unions_in_PDM|unification mechanics]] for many cultural unions such as Germany, Italy, Arabia and Scandinavia to make these realistically achievable
 
*New [[Countries#Unions_in_PDM|unification mechanics]] for many cultural unions such as Germany, Italy, Arabia and Scandinavia to make these realistically achievable
 
*Dozens of new [[Countries]] existing at start and some 200 more that can form during the game, including many from the New Nations Mod
 
*Dozens of new [[Countries]] existing at start and some 200 more that can form during the game, including many from the New Nations Mod
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